Retiring this blog, may it rest in peace!
Sunday, December 7, 2014
Sunday, September 14, 2014
Sunday, May 25, 2014
Work
I made a washer, got a few other things in the works from a Zombie U concept - http://gameinferno.fr/wp-content/uploads/2013/11/231854-ZombiU-Header-2.jpg
Sunday, October 6, 2013
Site and Work
Added breakdowns for the communication tower this weekend- http://www.kylebromley.com/kyle-bromley-communication-tower.html
Also had the opportunity to work with a buddy of mine on a project hes doing, his name is Barry Collins and you can find his project Ashen Rift here - http://greymattercandy.com/
Barry will be doing the diffuse work, he just needed me to create the meshes and bake the AO and Normal out which is being shown in the image below.
direct link: https://www.sugarsync.com/piv/D7377219_4012523_6352506
Also had the opportunity to work with a buddy of mine on a project hes doing, his name is Barry Collins and you can find his project Ashen Rift here - http://greymattercandy.com/
Barry will be doing the diffuse work, he just needed me to create the meshes and bake the AO and Normal out which is being shown in the image below.
direct link: https://www.sugarsync.com/piv/D7377219_4012523_6352506
Sunday, September 22, 2013
New look to the site
Did some updates to my main portfolio site the past week, check it out - http://www.kylebromley.com/
Sunday, September 1, 2013
Monday, August 12, 2013
High Poly UNSC Communcation Tower Completed
I finished the high poly the other day and am currently working on the low poly, here is how the high poly came out.
Higher Res - https://www.sugarsync.com/piv/D7377219_4012523_6240686
Higher Res - https://www.sugarsync.com/piv/D7377219_4012523_6240673
Friday, August 2, 2013
Sunday, June 9, 2013
The Gear Bay
I worked on this with 2 other members of mektek, Craig Mesaros and Matt Jones. Craig and I did 99% of the environment art in the level and Matt was here to solve any issues we ran into (Tech Artist). This could not have been completed without us working together on it.
I'm proud to say I was the director of this demo and am responsible for all lighting, post processing, and matinee/cinematic work. Hope you enjoy!
I'm proud to say I was the director of this demo and am responsible for all lighting, post processing, and matinee/cinematic work. Hope you enjoy!
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