Saturday, September 5, 2015

Blog

Retiring this blog, may it rest in peace!

Sunday, December 7, 2014

Was able to get my first shipped title in early November, Sonic Boom on Wii U. Name in credits!



Also had a major Star Citizen FPS Announcement at Pax Australia, can view what the team at Illfonic and I have been working on below.





Sunday, September 14, 2014

Few things I've done in the last few weeks for fun.











Sunday, May 25, 2014

Work

I made a washer, got a few other things in the works from a Zombie U concept - http://gameinferno.fr/wp-content/uploads/2013/11/231854-ZombiU-Header-2.jpg




Sunday, October 6, 2013

Site and Work

Added breakdowns for the communication tower this weekend- http://www.kylebromley.com/kyle-bromley-communication-tower.html

Also had the opportunity to work with a buddy of mine on a project hes doing, his name is Barry Collins and you can find his project Ashen Rift here - http://greymattercandy.com/

Barry will be doing the diffuse work, he just needed me to create the meshes and bake the AO and Normal out which is being shown in the image below.

direct link: https://www.sugarsync.com/piv/D7377219_4012523_6352506


Sunday, September 22, 2013

New look to the site

Did some updates to my main portfolio site the past week, check it out - http://www.kylebromley.com/

Sunday, September 1, 2013

Textures Underway

Was able to get a first pass done on textures recently.



Monday, August 12, 2013

High Poly UNSC Communcation Tower Completed

I finished the high poly the other day and am currently working on the low poly, here is how the high poly came out. 

Higher Res - https://www.sugarsync.com/piv/D7377219_4012523_6240686


Higher Res - https://www.sugarsync.com/piv/D7377219_4012523_6240673





Friday, August 2, 2013

Some Personal Work

Had some free time recently for a small scale project and I found this great concept by Josh Kao so I decided to just go for it - http://s.cghub.com/files/Image/346001-347000/346693/668_max.jpg

Pic time, I'm starting at the top and working my way down.







Sunday, June 9, 2013

The Gear Bay

I worked on this with 2 other members of mektek, Craig Mesaros and Matt Jones. Craig and I did 99% of the environment art in the level and Matt was here to solve any issues we ran into (Tech Artist). This could not have been completed without us working together on it.

I'm proud to say I was the director of this demo and am responsible for all lighting, post processing, and matinee/cinematic work. Hope you enjoy!